"There is no such thing as information overload. There is only bad design." -Edward Tufte

Augmented Reality (AR) Table

The Augmented Reality table overlays satellite images of Hawaii Island onto a 3D printed model of the island. Users then choose through a variety of layers which highlights topography, flood areas, lava zones, endangered species areas, etc. and explore relationships of one layer to the other. The AR table is a customization of the HAVEN ProjecTable developed at UH Manoa LAVA with the US Department of Energy highlighting renewable and energy sources on Oahu.

Pu'u Loa Petroglyphs in VR

UH Hilo students from the Data Visualization course developed an application to virtually preserve the Pu'u Loa petroglyphs at the Hawaii Volcanoes National Park. Loa means long and Pu'u means hill, so these are the petroglyphs under the long hill down Chain of Craters road. There are more than 23,000 petroglyph images at this site and most are between 650 and 800 years old. This project recasts these 650-800 year old rock engravings in a high-resolution 3D format intended for research, archival, education, and outreach.

Rapid 'Ohi'a Death Visualization on CyberCANOE

Rapid 'Ohi'a Death (ROD) is a newly identified fungal disease currently attacking and killing 'ohi'a on Hawai'i Island. This fungus clogs the tree's vascular system, depriving the canopy of water, and may kill 'ohi'a very quickly. 'Ohi'a is the keystone species in Hawaiian forests, and ROD has the potential to cause major ecosystem disturbances that will negatively impact watersheds, cultural traditions, natural resources, and quality of life. The CyberCANOE visualization of ROD actively promotes awareness of ROD to the public. The project is in collaboration with Dr. Ryan Perroy's SDAV.

A warmly lit room with floating rectangular 3D models of three coral reefs.

Hawaii's Coral Reefs in VR

Imagine diving deep into the Pacific Ocean to explore unique Coral Reefs without ever getting wet or running out of air! The Hawaiian Coral Reefs in VR project integrates 3D models derived from thousands of images collected from the field by Dr. John Burns' UH MEGA Lab into a Virtual Reality platform.
Awarded Best Visualization Showcase at the PEARC20 conference.

3D Fabrication: Reusable Face Shields

As a response to the shortage of PPE due to the COVID-19 pandemic, The Computer Science and the Art Department teamed up to design and 3D print reusable face shields. These face shields were donated to medical and front-line personnel in the Big Island community. This effort is spearheaded by Computer Science Faculty member Francis Cristobal in collaboration with UH Manoa Engineering student Michael Dodge II.

Holographic Fan Visualization

Welcome to the future! Holograms are a unique way to deliver messages in a visually engaging format. The holographic fan uses light emitting diodes (LED) precisely embedded in the fan blades made out of circuit boards. As the fan spins, the LEDs synchronously activate to create holographic imagery. We are developing software to streamline interactions between the user and the holographic fan.

A student wearing an augmented reality headset, and pointing the controller for that headset.

Data Visualization Class

Course Code: CS475/ART475/NSCI475
This team-taught course provides an interdisciplinary framework for learning cutting-edge data visualization techniques. The class enables students from varied disciplines to work together and develop collaborative projects. Students are taught hands-on-skills for creating effective data visualization products and tools that can be applied to a broad range of scientific disciplines.
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The Cyber-enabled Collaboration, Analysis, Navigation, and Observation Environment hardware is integrated with the Scalable Amplified Group Environment software to provide a robust, high-resolution, large-scale platform to actively support collaborative user interactions such as remote teams, research and distance education.